AT A GLANCE
Choose a class—Swordsman is a forgiving beginner pick—and accept [Repeat] Hunt Wild Rabbit through All in the upper-left quest tracker. Hunt in Rabbit Field, claim the reward at 40 kills, and switch to the Wild Boar repeat quest at level 9. Improve your gear and skills as you go, follow area level recommendations, and defeat bosses that block the next route. In the Beta version, each class has separate progression and a level cap of 99.
Choose a Class and Learn the Essential Controls
Choose Swordsman if you want a forgiving first character. Its high HP and frontline role give you more room to learn combat while taking hits. Thief favors fast melee damage, Archer fights at range, Mage uses area spells, Cleric heals and supports, and Merchant combines melee combat with money-making advantages. See class roles and how to change class if you prefer another playstyle.
Collect starter weapons, potions, and gold from village NPCs before heading out.
| Desktop key | Action |
|---|---|
| WASD | Move |
| Shift | Run |
| Q | Dash |
| E | Interact when an NPC or service prompt appears |
| B | Open Bag |
| F | Toggle Auto Attack |
| H | Begin returning to town |
| T | Open Rewards |
| C | Open the stats and skills panel |
Running and Dash consume the same stamina bar. Leave some stamina available for repositioning; if you exhaust it, wait for recovery. On mobile, use the virtual joystick to move.
When returning with H, stay still until the channel finishes. Moving or pressing H again cancels the return.
Levels 1–8: Take the Rabbit Quest Before Hunting
Rabbit Field is the starting hunting area, recommended for levels 1–8. Take its repeat quest before attacking so you work toward a reward while leveling.
- Open All in the upper-left quest tracker.
- Select and accept [Repeat] Hunt Wild Rabbit, available at level 1.
- Follow the town road to the Rabbit Field entrance. Look for the rabbit-area sign and the two spear-carrying guards, then pass between them into the field.
- Defeat 40 Wild Rabbits. Watch the quest counter in the tracker or quest menu.
- At 40/40, click the reward button in the upper-left tracker. In the Thai interface, it reads รับรางวัล.
- Continue taking the repeat hunt while leveling toward 9. The quest has no completion-count limit.
Monster kills fill the EXP bar at the bottom of the screen. When it fills, you level up automatically and gain stat points; later levels require more EXP. Collect useful drops as you hunt so your equipment improves alongside your level.
The quest guide lists hunting targets and their rewards.
At Level 9: Switch to Wild Boar Hunting
At level 9, replace your rabbit hunt with [Repeat] Hunt Wild Boar. Its target is 40 Wild Boars, and it can be repeated without a completion-count limit.
- Open the quest menu through All.
- Cancel the old rabbit quest if it is still active.
- Accept [Repeat] Hunt Wild Boar.
- Use the quest's navigation button to find the target, then begin hunting.
- Claim the reward when the kill target is complete.
Before pushing farther, improve the parts of your character that leveling alone does not finish:
- Equip usable upgrades. Press B and hover over a drop to compare it with your equipped item. When a new drop offers a shortcut card on the right side of the screen, its green equip button lets you put it on directly. Keep useful gear for other classes. See the equipment guide for equipment choices.
- Spend and confirm stat points. Open C, adjust the relevant attributes with the allocation buttons, and use the confirmation button at the bottom of the panel.
- Upgrade your skills. An unlearned skill can refuse to activate. Open the skills panel and upgrade the skills you intend to use; the panel also has an automatic upgrade option. Follow the stat and skill builds for your class's priorities.
Use Area Signs and Boss Gates to Move Forward
Use entrance signs to choose hunting areas near your level. A recommended level helps you judge difficulty; a boss gate adds a separate condition—you must defeat the blocking boss to continue.
| Progression landmark | Level recommendation | What to do there |
|---|---|---|
| Bear Forest | 17+ | Look for the entrance sign beside the woodland stairs. A nearby campfire notice offers HP recovery. |
| Gorilla King boss room | 25 | Defeat Gorilla King to open the gate to the next biome. |
| Whitefang Sabertooth boss-room entrance in Dry Forest | 50+ | Prepare for the tiger boss before entering. |
| Scorpion Area | 51–58 | Upgrade your armor for Black Scorpion combat. If the weak-armor warning appears, it calls for Tier III armor. |
| Obsidian Pharaoh boss room in Desert | 75 | Prepare for the desert boss; the onward route beside its passage is marked 76+. |
| Snow Wolf Forest | 84–91 | Use the area banner to judge when this snow hunting area suits your level. |
Between these milestones, keep your active hunting quest matched to the monsters you are fighting. If enemies are wearing you down, improve your equipment and replenish supplies before advancing. During boss fights, move out of attack warnings instead of relying on your level to absorb every hit.
Use the area and town-location guide to find entrances, NPCs, and onward routes.
Keep the Hunt Going with Supplies, Parties, and Combo
Prepare supplies before a long hunt
Carry red potions for HP recovery. Mage and Cleric should also carry blue potions to restore SP and keep casting. If you already have an EXP potion, use it before a sustained hunting session so you spend its active time fighting. The potion guide covers effects, prices, and supply choices.
F toggles Auto Attack. For target selection, movement, skill order, and automatic potion use, follow the Auto Battle settings guide.
Enable EXP sharing when hunting together
After creating a party, set its EXP distribution mode to share so teammates can share leveling EXP. Forming the party is only the first step; the distribution setting matters. The party guide explains invitations, sharing, and useful team roles.
Read Monster Rush announcements correctly
Building combo can bring a crowd of monsters into the fight. Monster Rush announces a player's 100 COMBO and warns that monsters are charging in. Use the incoming group for concentrated hunting when you can handle the extra enemies.
Read the player name in the announcement: another player's 100 COMBO can trigger the banner while your own counter is much lower.
For example, a two-player hunt can display x20 COMBO alongside EXP/Drop +4%. That display does not establish a per-combo bonus formula, so do not multiply the percentage to predict rewards at higher combo counts.
Level 99 and Your Next Class
The Beta level cap is 99, where the level display reads MAX. Each of the six classes tracks its own level, so reaching 99 on one class does not level the others to 99. You can check each class's progress in the Master Class menu.
Focus on a main class first, then develop other classes to gain shared passive benefits that can strengthen your main. Class changes at Master Aldric are free; use the class-change guide when you are ready to switch.
During the Beta, reaching level 99 on one class qualifies you for the Beta Tester title, while reaching 99 on three classes qualifies you for the Limited Ice Cat. These rewards carry over after official launch. See Beta rewards and claim conditions for the reward entry and Ice Cat delivery details.