BEYOND THE DIRECTORY
Stock up on healing, mana, and useful buffs before your next hunt. Barnaby sells recovery and speed potions, while monster drops and rewards provide additional supplies.
Buy potions from Barnaby’s medicine category, then press B to open Bag and click a potion to drink it. Red Potion (S) costs 20 Gold and restores 10% of maximum HP with a 1-second cooldown. Mages and Clerics should also carry Blue Potions. For 1,000 Gold, Concentration Potion grants +10% attack speed and +5% casting speed for 30 minutes.

Potion Prices and Effects
Choose HP recovery for healing, mana recovery for spell use, and buffs to support your hunting goal. Shop prices are per bottle; Halloween Gacha percentages are reward chances.
Blue Potions and Berserk Potions also appear among check-in rewards. For potions available through the seasonal prize pool, see Halloween Gacha and event rewards.
Buy from Barnaby and Drink from Bag
- Find the town shop with a red potion sign, purple flags, and shelves of bottles. Barnaby stands outside in green clothing.
- Approach him and press E, or open the shop icon on the right.
- Select the medicine category, then select your potion.
- Adjust the quantity with minus, plus, +10, +50, or Max.
- Read the total price and remaining balance, then click Buy. For example, 99 Red Potions (S) cost 1,980 Gold.
- Press B to open Bag, then click the potion to drink it. You can also drink potions obtained from monsters.
Choose Healing and Mana for Your Class
Red Potion (S) is a practical basic healing supply at any level. Each bottle restores 10% of maximum HP, so its healing amount scales with your maximum health. Its 1-second cooldown allows frequent use during sustained damage.
For boss preparation, consider carrying about 200–300 small red potions. This is a suggested stock, not an entry requirement or a prediction of how many a fight will consume. At 20 Gold per bottle, budget 4,000–6,000 Gold for that supply.
- Mage and Cleric: bring Blue Potions alongside healing so you can replenish mana for spells.
- Thief and Archer: prioritize red potions when relying on fast knife or bow attacks.
Set aside recovery money before buying optional buffs. The Gold farming and spending guide explains how to fund supplies alongside other early expenses. For the tiger boss, pair your supplies with the Whitefang Sabertooth fight strategy.
When Concentration Potion Is Useful
Concentration Potion costs 1,000 Gold and provides +10% attack speed and +5% casting speed for 30 minutes. It is a useful optional purchase when you have enough healing and mana supplies and plan to spend the buff window fighting.
Attack-focused classes benefit from the attack-speed bonus, while spell users can take advantage of the casting-speed bonus. Use it near the start of a sustained hunt to put more of its duration toward combat.
Concentration is the least expensive of the three named shop buff potions: Awakening costs 3,000 Gold, and Berserk costs 5,000 Gold. Choose Concentration when you want its specific speed bonuses at a lower upfront cost; price alone does not establish which potion gives the best combat value.
EXP, Drop Boosts, and Automatic Reuse
Choose a boost for your goal
Use an EXP Potion before a leveling session. The Halloween Gacha’s EXP Potion +50% variant provides a 50% EXP bonus. Treat “twice as fast” leveling advice for a yellow EXP potion as a rough leveling estimate, not a 2× EXP multiplier for the +50% variant. The yellow EXP potion used for that leveling advice is not sold in the shop.
For item farming, drink a Lucky Potion to improve item-drop chances. Lucky Potions can drop from monsters. Drop is also an item-drop boost option in the automatic-use menu.
Set recovery thresholds
Use the gear beside the bottom potion bar to access recovery-potion settings. These controls use recovery thresholds. One example setup uses red potions below 50% HP and blue potions below 30% mana; those are example choices, not required thresholds.
Renew buffs when they expire
- Keep the consumables you want to use in your inventory.
- Open the small gear beside the bottom sword button.
- Find Boost Items.
- Check the buffs you want to renew. Options include ASPD I, ASPD II, ASPD III, EXP, and Drop.
Checked buff items are used again when their effects end. Select EXP for a leveling session or Drop for item farming, according to the consumables you have available.
For targeting, movement, pickup, and skill order, use the full auto-battle settings guide. Elemental consumables have their own weapon imbue purchase and auto-use instructions.